Client-Side Tank Body Updates


After connecting as client on the network session, the user can turn the tank's turret but cannot move the tank or shoot. On the server's screen, none of the updates, not even turret turning, can be seen. However, the server's tank can do everything, and it can all be seen on the client side, too. This may be because of old network code overwriting new network code during the merging of the screen system (menus, etc.) with the GameClient code.
Closed Apr 16, 2008 at 9:47 PM by turwaith
Fixed now